blueprints: fix entries with state: absent not being deleted if their serializer has errors (#7345)
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
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41d372a340
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15d7175750
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@ -584,12 +584,17 @@ class EntryInvalidError(SentryIgnoredException):
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entry_model: Optional[str]
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entry_id: Optional[str]
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validation_error: Optional[ValidationError]
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serializer: Optional[Serializer] = None
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def __init__(self, *args: object, validation_error: Optional[ValidationError] = None) -> None:
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def __init__(
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self, *args: object, validation_error: Optional[ValidationError] = None, **kwargs
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) -> None:
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super().__init__(*args)
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self.entry_model = None
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self.entry_id = None
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self.validation_error = validation_error
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for key, value in kwargs.items():
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setattr(self, key, value)
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@staticmethod
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def from_entry(
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@ -255,7 +255,10 @@ class Importer:
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try:
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full_data = self.__update_pks_for_attrs(entry.get_attrs(self._import))
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except ValueError as exc:
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raise EntryInvalidError.from_entry(exc, entry) from exc
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raise EntryInvalidError.from_entry(
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exc,
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entry,
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) from exc
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always_merger.merge(full_data, updated_identifiers)
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serializer_kwargs["data"] = full_data
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@ -272,6 +275,7 @@ class Importer:
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f"Serializer errors {serializer.errors}",
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validation_error=exc,
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entry=entry,
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serializer=serializer,
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) from exc
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return serializer
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@ -300,16 +304,18 @@ class Importer:
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)
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return False
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# Validate each single entry
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serializer = None
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try:
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serializer = self._validate_single(entry)
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except EntryInvalidError as exc:
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# For deleting objects we don't need the serializer to be valid
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if entry.get_state(self._import) == BlueprintEntryDesiredState.ABSENT:
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continue
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self.logger.warning(f"entry invalid: {exc}", entry=entry, error=exc)
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if raise_errors:
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raise exc
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return False
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serializer = exc.serializer
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else:
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self.logger.warning(f"entry invalid: {exc}", entry=entry, error=exc)
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if raise_errors:
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raise exc
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return False
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if not serializer:
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continue
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@ -82,7 +82,7 @@ class BlueprintEventHandler(FileSystemEventHandler):
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path = Path(event.src_path)
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root = Path(CONFIG.get("blueprints_dir")).absolute()
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rel_path = str(path.relative_to(root))
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for instance in BlueprintInstance.objects.filter(path=rel_path):
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for instance in BlueprintInstance.objects.filter(path=rel_path, enabled=True):
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LOGGER.debug("modified blueprint file, starting apply", instance=instance)
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apply_blueprint.delay(instance.pk.hex)
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